Timing for Animation by Harold Whitaker and John Halas
Prefaced
by John Lasseter:
"The principles of timing laid out in this book
are more applicable (now) than ever before."
The
Animator's Survival Kit by
Richard Williams
The
definitive book on animation, from the Academy Award-winning
animator behind Who Framed Roger Rabbit?
Acting for Animators
by Ed Hooks, Brad Bird, Mike Caputo (Illustrator)
Acting
for Animators covers a lot of ground that doesn't get
addressed much in animation school. Sure, we're all
told to make the character "live and breathe",
but most of the info that follows that admonition is
from an art perspective. Hooks draws on his acting training
and experience to give a different set of tools animators
can use to reach that goal. The information on psychological
gestures alone is worth the cost of the book (there's
something you don't hear about in your Maya classes).
The
Illusion of Life: Disney Animation by Frank Thomas, Ollie Johnston (Contributor), Cllie
Johnston
Equivalent
to a Holy relic, this masterpiece of a book has inspired
me, not only to appreciate Disney's work, but also the
animators and animation in general. If you are considering
entering the animation field, in particular working
for Disney, then by all means purchase this book and
read it thouroughly. 2 of the Old Nine Men, Ollie Johnston
and Frank Thomas, wrote this book sometime in the early
eighties.
The
Animator's Workbook by
Tony White
This
book is one of the best all round books used to learn
animation techniques; a perfect text for teachers. Animation
techniques are illuminated from squash and stretch,
to stop action puppet, to cell painting. Included is
a great reference section for finding unique materials
and building your own animation stand. This is more
than a simple how to do manual. It is a companion to
any future artist animator for it opens the reader to
the sophisticated path of animation as tool articulate
movements rather than simply as a squash and stretch
manipulator of cartoon characters.
Animation
from Script to Screen
by
Shamus Culhane
Shamus
Culhane is one of the world's best animators. He created
the walk cycle of the seven dwarfs in snow white. He
demonstrated each characters personality walking in
a line. All the characters are in synch. Amazing.
He explains the basics of animation. This book is a
great way to understand the techniques of hand drawn
animation.
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