A
selection of "Ho
to draw" ANIME & MANGA Books
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Anime
Essentials:
Every Thing a Fan Needs to Know
by Gilles Poitras
What
makes Japanese animation Japanese? What are the top,
not-to-be-missed films? Who's got the anime goods? What's
it all mean anyway? Answering just about every question
a fan (or curious parent) has, Anime Essentials is an
easy-to-read and fun-to-look-at overview of the pop
culture phenomenon sweeping America. It discusses the
major players, where to get your anime fix, otaku (devoted
fan) etiguette, how to run an anime club (and get pre-release
screenings!), how to "talk" anime to outsiders,
and lots more of interest both to veterans and newcomers.
Anime:
From Akira to Princess Mononoke:
Experiencing Contemporary Japanese Animation
by Susan Jolliffe Napier
Anyone
who's taken a college-level Japanese class in the last
few years knows that most of the students are there
because of ANIME. That's the major hook for those of
us who want to learn the language. Napier's book definitely
fills a need: that of students and professors looking
to incorporate anime into their curricula, in a way
that reflects current Japanese society, pop culture,
and traditional ways of thought.
Nausicaa
of the Valley of Wind,
Perfect Collection, Box Set
by Hayao Miyazaki
Hayao
Miyazaki is probably best known in the West for his
films; My Neighbor Totoro and Kiki's Delivery Service
are celebrated for their lavish animation and sophisticated
treatment of their young heroes. But among his many
fans in Japan, his epic manga tale, Nausicaä of
the Valley of Wind, which Miyazaki later made into a
animated movie, is often cited as his greatest work.
Indeed, the Comics Journal once described the first
volume as "the best graphic novel ever." Many
critics favorably compare the story to such fantasy
classics as C.S. Lewis's The Chronicles of Narnia or
J.R.R. Tolkien's The Lord of the Rings.
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